Monday, February 27, 2006

When Educational Software is Distracting



Bad educational software can be bad for you. 6 year olds playing the interactive version of Little Monsters at school were much less likely to recall the storyline of the story that was being read. Only 30% of the children playing the interactive version remembered the story, compared to 90% of the non-interactive group.

Well, no wonder. One-third of the pop-ups weren't even relevant to the storyline. Even the pictures above seem garish and distracting.

Don't throw the baby out with the bath water, though. There's lot of potential in educational software. We're hoping to see more neurodesign principles in the next generation of games and programs - with more purposeful consideration of images, text, color, or movement.

Interactive learning fails reading test
Christopher Sessums: Interactive learning fails reading test (or does it?)

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